Build 1551707 released

5 JANUARY - GHOST IN THE SHELL

I finally found the bug reponsible for the rare NPC spawn crash. This patch will kill that bug. A big thank you to everyone who helped me in the hunt! :)

Have fun!

Blockscape on Steam

Build 1545914 released

31 DECEMBER, 2016 - GHOST IN THE SHELL

Highlights:

- Faster world loading
- Better block model compression = lower memory usage
- Better hitboxes for all mobs

Full list of features and fixes:

[x] Optimized world loading
[x] Better block model compression
[x] Trees should not grow inside or very close to rock walls.
[x] Fix Guardian hitboxes
[x] Connect monster body part to monster movement history info
[x] Fix Enigma hitboxes
[x] Fix Snake hitboxes
[x] Fix Mother bug hitboxes
[x] Add support for multiple hitboxes per monster part

Have fun!

Blockscape on Steam

Merry christmas! (build 1539684 released)

24 DECEMBER STEAM:GHOST IN THE SHELL

Hi!

Highlights:

- New tool: Axe (good for chopping wood of course)
- NPCs will only cut trees if they have an axe

Full list of features and fixes:

[x] New recipe: Axe
[x] Create default animation for all monster that doesn’t have animations
[x] Move animation/bone logic to monsters
[x] New block model usage: sapling
[x] NPCs should only cut trees if they have a tool with > 0.75 vs wood
[x] New tool: Axe
[x] Axe head block type
[x] Axe head model
[x] Must detect rotated materials when NPCs analyze shelves

have fun!

Build 1528755 released!

19 DECEMBER - GHOST IN THE SHELL

Hi!This update adds the first pieces of an in-game combined tutorial/journal/achievement system. Tutorials are only available in survival mode.

Highlights in this update:

- In-game tutorial system. Shows up in the upper right corner.
- Per game achievement system. Shows up in the upper right corner.
- A bunch of fixes

For a full list of features and fixes visit Blockscape on Steam

Build 1517192 released

13 December: GHOST IN THE SHELL

Hi!

Highlights:

- Items added to the inventory will now show in the lower left corner for a few seconds.
- Fix for all (hopefully) see through geometry/texture errors.
- Much better/softer distant sky shadows
- Many bug fixes

For a full list of features and fixes visit Blockscape on Steam

 

Build 1509899 released

9 December: GHOST IN THE SHELL

This update adds:
- Much better shadows and ao
- Some game options (music volume, post effects (on/off) and blur shadows (on/off))
- Simplified inventory handling. You can now select everything with the mouse. Using the hotbars is now optional. Also, if you select something that is not in the hotbar it will still be visible above the hotbar if the inventory is closed.
- Icons for inventory tool tabs

For a full list of features and fixes visit Blockscape on Steam

Build 1501274 released

6 December: GHOST IN THE SHELL

This update adds

- New glass shader (better looking and fixes all texture errors)
- Cave branching
- Block model protection (Means that crafting tables and other models can’t be changed by overlapping world edits)
- Bomb recipe (salt + charcoal + cast steel)
- Salt crystals (New material. Found in caves)
- Arches (new terrain feature)
- Many fixes!

You can find a full list of features and fixes on Steam

Build 1482759 released

26 November: GHOST IN THE SHELL

New release available

Highlights for this update:

- Better rendering performance for big maps and old systems.
- Bomb explosions will ignite other bomb fuses or make them explode instantly if close.
- Mobs and player now takes damage from explosions

For a full list of features and fixes check out Blockscape on Steam

 

Build 1477461 released!

23 November: GHOST IN THE SHELL

New release

Highlights:

- Memory usage reduced by 30% !
- Faster world loading and editing.
- Faster rendering
- New and simplified recipes
- Limestone is now easier to find.

For a full list of features and fixes check out Blockscape on Steam

Build 1471668 released

21 November: GHOST IN THE SHELL

This update fixes many issues related to snapping and how the mblock glues and destroys blocks around the cursor.

Full list of features and fixes:

[x] new block model tag: grid_snap: set to 1 if model should snap to grid
[x] Most furniture no longer snap to ^2 grid
[x] mblock: don’t delete rock material blocks outside model edit space!
[x] mblock: rock materials should glue using grid
[x] mblock: material glue must origin from within model edit space
[x] Bugs should navigate using voxel grid
[x] Bugs can no longer move through tiny holes (like between bars and window x)

For a full list of features and fixes check out Blockscape on Steam

Have fun!

 
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