Build 1327935 released

10 SEPTEMBER - GHOST IN THE SHELL

Hi!

This update is all about the player physics. There have been several problems since the beginning of Blockscape and so I finally decided to rewrite all the collision detection and response algorithms. I am very happy with the result.

Highlights:

- No more stuck in narrow openings like doors.
- No more see through wall glitches.
- No more walking through thin objects.
- No more glitches that lets you climb vertical walls.

Full list of features and fixes can be found on Steam

Build 1320144 released

6 SEPTEMBER - GHOST IN THE SHELL

Hi!

This updates is all about the inventory. A first step to make it more user friendly.

Hightlights:

- Materials are now auto sorted.
- Material group tabs are only visible if they have content.
- You can now drag the tool itself onto the player model. Makes sense when you only have one variant of the tool in survival mode.

Full list of features and fixes can be found on Steam

Build 1315482 released

2 SEPTEMBER - GHOST IN THE SHELL

Hi!

Highlights:

- New system for saplings. This replaces the seed logic for trees that we had earlier. Saplings actually looks like the finished tree. I only had the time to finish the spruce and the birch saplings. Both have three growth stages. Use it to get more wood in survival mode or if you want trees but don’t want to build your own.

- You can now climb ladders. [SPACE] to climb up and [CTRL] to climb down.

- LOTS of fixes.

Full list of features and fixes can be found on Steam

Build 1302460 released!

STEAM: GHOST IN THE SHELL

Hi!

This release adds procedural houses. This is the first step towards more complex buildings like castles and cities. The houses are empty right now but in the next release they will contain furniture and items.

I also fixed a lot of errors in the world generator like trees that grow inside rocks and cave openings that messed up water and surrounding world parts.

And threre are two new block types: Potion and Bottle. They don’t do anything yet so use them as decorative objects if you like.

Full list of features and fixes available on Steam

Build 1281126 released

Hi!

This updated fixes all (hopefully) bugs related to loading or starting a new game while a game is already running.

It also add two new settings when starting a new game:
Mobs: Check this if you want mobs in the game.
Structures: Check this if you want structures in the game. Leave this unchecked for now or you may end up with some flying walls here and there :)

Full list of features and fixes can be found on Steam

Have fun!
Jens

Build 1277323 released!

Hi!

This update fixes the missing ores problem. Iron can be found everywhere. Other metals can only be found at lower altitudes. Ore distribution is more dense below mountains.

I also spent some time optimizing world loading/generation.

For a complete list visit Blockscape on Steam

Build 1282899 released

Hi!

This update is mostly about lighting. Most important:
- Any light source you hold in your hand or equip will now cast light around the player. Useful for exploring caves.
- Fire light is a bit brighter now.
- Flame size will depend on size of the block on fire.
- Dynamic objects like particles will now recieve the correct light from point lights.
- A small ghost icon in the top left corner will tell you if you are in noclip mode.
- Mother bugs will only make the alarm sound when you enter its alarm area.

For a complete list of updates visit Blockscape on Steam

Build 1266258 released

Hi!

This update adds a new better sized torch model and a lantern model. Both models adapt to the surroundings so that you can place them both on horizontal and vertical surfaces.

For a complete list of updates visit Blockscape on Steam

Build 1255101 released

Hi!

This update will change the mblock behavior a bit. From now on it will no longer change the block type for non organic materials.

Steam Link

Full list of changes:

[x] mblock should not change block type for non organic materials
[x] you can now add color to spawn monster console command. Example: “spawn snake.blue”.

Have fun!
Jens

Build 1253630 released

Hi!

This update brings some order to the inventory. I have also removed some not so useful items so that everything fits on screen.

Steam Link

Full list of changes:

[x] Use the stream recorder to filter out bad streams
[x] Reorganized inventory items
[x] Removed lots of useless and not so useful items in the inventory
[x] You can now eat starfish :)
[x] Some small changes to how fire spread

Have fun!

 
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