Author Archives: Karl Blomquist

Build 1653823 released

24 FEBRUARY - GHOST IN THE SHELL Hi! Includes a preview of the new map editing tool. You can’t create your own worlds yet but you can play with the tool and create mini worlds inside the normal Blockscape worlds. Also includes a bunch of fixes.   Features and fixes: [x] Cast metals should not be [...]

Posted in News | Leave a comment

Build 1609592 released

4 FEBRUARY - GHOST IN THE SHELL Hi! This update makes a big change to the game. At night time hungry worms will spawn from blocks made of organic materials. They eat crafting tables, beds, shelves and so on. The only way to protect your stuff is to build a block tight (they can pass through [...]

Posted in News | Leave a comment

Build 1596402 released

28 JANUARY - GHOST IN THE SHELL Hi! This update contains fixes and features requested by the community. I also cut the price in half for Blockscape on Steam. Highlights: – Correct material names in inventory and crafting screen. “Bird meat brown” is now “Bird meat roasted” and so on… – All mushrooms drops seeds now [...]

Posted in News | Leave a comment

Build 1579889 released

20 JANUARY - GHOST IN THE SHELL Hi! Highlights: – New building generator: Basements, ladders, multiple rooms, doors, balconies… – Support for state models in the world generator. This allows me to generate interactive parts like doors, crafting stations and tools into the world. – New state model: Hatch. – New block type: Square bar. – [...]

Posted in News | Leave a comment

Build 1551707 released

5 JANUARY - GHOST IN THE SHELL I finally found the bug reponsible for the rare NPC spawn crash. This patch will kill that bug. A big thank you to everyone who helped me in the hunt! Have fun! Blockscape on Steam

Posted in News | Leave a comment

Build 1545914 released

31 DECEMBER, 2016 - GHOST IN THE SHELL Highlights: – Faster world loading – Better block model compression = lower memory usage – Better hitboxes for all mobs Full list of features and fixes: [x] Optimized world loading [x] Better block model compression [x] Trees should not grow inside or very close to rock walls. [x] [...]

Posted in News | Leave a comment

Merry christmas! (build 1539684 released)

24 DECEMBER STEAM:GHOST IN THE SHELL Hi! Highlights: – New tool: Axe (good for chopping wood of course) – NPCs will only cut trees if they have an axe Full list of features and fixes: [x] New recipe: Axe [x] Create default animation for all monster that doesn’t have animations [x] Move animation/bone logic to [...]

Posted in News | Leave a comment

Build 1528755 released!

19 DECEMBER - GHOST IN THE SHELL Hi!This update adds the first pieces of an in-game combined tutorial/journal/achievement system. Tutorials are only available in survival mode. Highlights in this update: – In-game tutorial system. Shows up in the upper right corner. – Per game achievement system. Shows up in the upper right corner. – A bunch [...]

Posted in News | Leave a comment

Build 1517192 released

13 December: GHOST IN THE SHELL Hi! Highlights: – Items added to the inventory will now show in the lower left corner for a few seconds. – Fix for all (hopefully) see through geometry/texture errors. – Much better/softer distant sky shadows – Many bug fixes For a full list of features and fixes visit Blockscape [...]

Posted in News | Leave a comment

Build 1509899 released

9 December: GHOST IN THE SHELL This update adds: – Much better shadows and ao – Some game options (music volume, post effects (on/off) and blur shadows (on/off)) – Simplified inventory handling. You can now select everything with the mouse. Using the hotbars is now optional. Also, if you select something that is not in [...]

Posted in News | Leave a comment
 
Copyright © ioneo